The Weekly Tipsters Challenge only accepts writes from a signed-in admin. The other two apps don't need this, so you can skip it if you're only publishing to them.
Signed in as —
Meeting
All three competitions run the same meeting, so this is entered once.
Entry closes five minutes before this time in the apps that enforce a deadline.
Fetch the card
Reads the racecard and the fixed-odds prices from the Mauritius Turf Club service, using the meeting number and date above. It is the same data Bet On Line shows. Nothing is filled in until you say so.
Racecard
Fetched above, pasted as a ready-made list, or built by hand. Odds exactly as printed — 250 means 2.50.
Publish to
Untick anything you don't want this card to go to.
The Racing Competition app has no odds field, so horses go across as names only. That's expected — it doesn't use them.
Results
Enter the finishers once and push them to every app. Load a meeting by its number.
Results from Supertote
Reads the finishing order and any scratchings. Odds are not taken from Supertote — tote prices are pool shares, not a market.
Push to
Settling recalculates every table. In the Weekly Tipsters Challenge it also rests all non-admin players, ready for next week.
Remove a meeting
Wipes a meeting and every pick made on it, from whichever apps you tick. Use it to clear a test card.
Enter the number and Check what's there — that also brings up the buttons for saving a copy of the
picks and putting one back, which is what you want before removing anything people have played.
Remove from
There is no undo. Picks go too, so don't do this to a meeting people have already played unless you mean it.
Picks
Take a copy before removing anything people have played, and put it back afterwards. The copy is matched to the meeting number, so it survives the meeting being rebuilt with a new identity.